![]() ![]() There is a script out there (or addon,I should say) that helps setup the camera with multiple views to render out an anaglyph image. As far as I know, blender doesn’t have great clone painting tools to do this.Īnd finally, you need to be able to dynamically set the conversion distance and the interocular distance (between the eyes) to make the video appealing. You need to be able to convincingly paint in areas behind the foreground for the left and right eyes (in the X value). That’s where NUKE really has it over blender. Also, “in-painting” as it’s called is super important. With 3D conversion, you really really need good roto, especially for fine details likes hairs. They mostly did new movies, and used pretty detailed geometry for closeup projection mapping.ģpointEdit is right: one of the huge areas lacking for me in Blender’s Compositor is the masking tools. ![]() I helped convert Iron Man 3, Thor: The Dark World and a few other ones. I actually worked at a stereo conversion company that did exactly that.
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